N° 10 / 22 — SYMBIOSIS — 2022
Symbiosis — Two-Body Symbiont System

- IDFA DocLabSpecial Jury AwardCreative Technology · 2021
- Holland FestivalOfficial programmeAmsterdam · 2022
- PAM CUTUS premierePortland · 2022
- SXSWXR Experience SpotlightAustin · 2023
Case study
- Role · Period
- 3D Lead DesignerJuly 2020 — August 2021
- Brief
- Design the world of SYMBIOSIS: a multi-sensory VR performance in which each participant becomes a post-human symbiont, a human–animal or human–machine hybrid.
- Delivered
- Creatures and their reproductive systems
- Characters, including the Children of Compost
- Environments
- Design sheets for each species
- Outcome
- World premiere at IDFA DocLab 2021 (Eye Filmmuseum, Amsterdam), Special Jury Award for Creative Technology. Then Holland Festival 2022, PAM CUT Portland (US premiere) and SXSW 2023.
Also in SYMBIOSISMultibody CreatureChildren of Compost
Two organisms, one system: the creature of SYMBIOSIS that most directly expresses the concept at the heart of the whole project.
The design sheets document how the two bodies meet, interlock and function together.
- Year
- 2022
- Client
- Polymorf
- Role
- 3D Lead Designer
- Discipline
- Creature · Production · VR
- Recognition
- IDFA DocLab 2021 — Special Jury Award for Creative TechnologyHolland Festival 2022SXSW 2023 — XR Experience Spotlight
- A Polymorf production with Studio Biarritz
- Directed by Marcel van Brakel and Mark Meeuwenoord
- Roberto Digiglio — 3D Lead Designer: creatures, characters, environments





